LINDSKOG, H.; LARSSON, R. Importance Of The Segmentation On Time-Rich And Time-Poor For Development And Marketing Of Computer Games. International Business & Economics Research Journal (IBER), [S. l.], v. 2, n. 7, 2003. DOI: 10.19030/iber.v2i7.3823. Disponível em: https://clutejournals.com/index.php/IBER/article/view/3823. Acesso em: 17 jul. 2024.