Roles And Responsibilities In Team Projects
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Abstract
What roles assure that a student learns from a team project? This paper discusses student roles of (1) ready learner, (2) coachee, (3) contributor, (4) team member, and (5) academic scholar. Students can gain real world experience from a team project with a practitioner “client.” But team projects can be flawed with ambiguous activities and free-riding students. A shift from the role of passive student to the active roles discussed in this paper can improve the team project learning experience. This paper also presents a model that apportions responsibilities to the teacher, students, and clients for team project tasks. Clear responsibilities can prepare students for their active roles in a team project. A well-defined project process can minimize the ambiguity inherent in real-world projects, and help the teacher maintain his or her course workload at a manageable level. The project steps are (1) set learning goals, (2) engage a client, (3) set project objectives, (4) implementation, (5) report results, and (6) assess performance.